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DECK BREAKDOWN

Three Musketeers Midrange

Archetype
Midrange
Average elixir
4.4
Win conditions
No dedicated win condition

What this deck is

Three Musketeers Midrange is a midrange shell at 4.4 average elixir, winning through accumulated defensive value rather than a single dedicated win condition.

How it wins

The pressure this deck applies, strongest angle first.

  • Spell bait — layered cheap threats that punish a spent small spell.
  • Split-lane — both lanes threatened at once to stretch defensive elixir.

Where it breaks

Structural weak points read off the deck's own shell, not off a single matchup.

  • No dominant structural weakness — this shell covers its own gaps, so its losses come from matchups and piloting rather than a missing answer.

Cards that counter this deck

Curated card interactions, ranked by how much of this deck's plan they take away. Counters on a win condition weigh heaviest.

  • Fireball

    Answers Three Musketeers, Archers, Elixir Collector

  • Lightning

    Answers Three Musketeers, Elixir Collector, Monk

  • Poison

    Answers Three Musketeers, Elixir Collector, Monk

  • Rocket

    Answers Three Musketeers, Elixir Collector

  • Mega Knight

    Answers Elite Barbarians, Three Musketeers

  • Valkyrie

    Answers Elite Barbarians, Three Musketeers

  • P.E.K.K.A

    Answers Elite Barbarians, Monk

  • Skeleton Army

    Answers Elite Barbarians, Monk

Matchups

Structural read from the archetype engine: which side's game plan the other cannot answer. It measures shells, not card levels or piloting.

Favoured into

Not enough indexed decks to compare this shell yet.

Struggles against

  • Goblin Barrel BaitBait
  • Royal Hogs ControlControl
  • Balloon SiegeSiege
  • Battle Ram MidrangeMidrange

Where this deck is played

Brackets where this deck shows up in the most-played panel, with its usage share of that bracket.

  • Ultimate Champion0.29% of play · #47 most played
  • Champion0.09% of play · #80 most played
  • 14,000+ trophies0.07% of play · #237 most played

Similar decks

  • Three Musketeers Midrange7/8 cards shared

Measure this deck against the live meta

The Deck Lab scores it with the win-chance model, and can search single-card swaps that raise its win rate.

Open in the Deck Lab

Questions about this deck

What counters Three Musketeers Midrange?
Fireball, Lightning, Poison are the strongest answers — the interactions that take away the most of this deck's plan.
What archetype is Three Musketeers Midrange?
It is a midrange deck at 4.4 average elixir.
Is Three Musketeers Midrange good for ladder?
It appears in the most-played panel of Ultimate Champion, Champion, 14,000+ trophies, so it is a real ladder deck in those brackets rather than a theoretical build.

Interaction data: patch July 2026 (Season 85 — Ronin counter pass). Usage data: meta panel 5108014a4aec2b6d:max-6000, built Aug 09, 2026.